It’s not exactly amusing but raised a smirk, that is until moments later he is flung across the courtyard and ends up – yes you guessed it – face down in her cleavage again. When Juliette meets her Sensai the cutscene ends with him landing face down in her cleavage. I don’t have a problem with swearing and the countless upskirt shots (swerving the camera underneath Jullliete for a good look results in a trophy, for example) – from the very first trailer we knew what type of game to expect, however I do have a problem with repetition. You can literally be killed by the word ‘Cocksucker’. Zed, a punk rocker who attacks by uttering curse words which then appear on screen in huge letters and rush towards Juliette. Lollipop Chainsaw features some of the crudest language ever heard on a video game, barely a moment goes buy without an insult being flung and this is perfectly demonstrated by the first boss battle. When Juliette goes ‘Sparkle hunting’ you get a blast of Toni Basil’s classic cheerleading tune, “Hey Mickey” and there is a borderline genius pairing of a combine harvester and Dead Or Alive’s “You Spin Me Right Round (Like A Record)”īut hey, enough about the gameplay lets talk tits, arse and swearing. The game is packed full of pop tunes and pretty much any song from the last fifty years containing the word ‘Lollipop’ is featured. That’s just weird, I can’t think of any other game that refuses to let you pause. Press the button and a small icon flashes on screen with the word ‘Pause’ crossed out. The most bizarre aspect of the game (and bear in mind this is game in which you can castrate linebackers with a chainsaw between the legs) is that at certain points you cannot pause. Lazy programming or accurate zombie behavior, I’ll let you decide. The AI is pretty much non existent with zombies running straight for Juliette and onto the end of her chainsaw. The checkpoints are rather sparse and combined with the lengthy pauses the game can test your pateince. The game also takes an age to load and there instances when the game will load a cutscene, play for ten seconds, then load another cutscene. Other bugs include occasional screen tearing and once I had to reset my PlayStation after Juliette died and the game refused to display the game over screen, leaving me spinning the camera over her lifeless corpse. Lollipop Chainsaw runs off the Unreal engine and whilst quite colourful and inventive it’s not the best looking game and there are plenty of generic alleys and rooftops. The second act also bestows Juliette with a ‘chainsaw dash’ move which sees her flying over ramps and picking up fuel whilst following trails of large gold coins – I was quite suprised Juliette does not wear a blue hedgehog costume for that sequence. That said, whilst the slashing through the undead gets boring rather quickly, the game breaks up the combat with the occasional bout of zombie basketball, baseball or some quick time events. It is all to easy to get surrounded by a horde of zombies and be continually knocked to the floor, whilst some of the enemy attacks (such as the cops who fire guns) seem to be unblockable. The combat improves when enough coins have been collected to unlock new moves but at the start of the game it is rather like chainsawing through treacle. Sadly the combat is rather clunky with annoying pauses at the end of combos that leave Juliette vulnerable to attack. There are a limited number of combos at the start of the game, but more can be purchased using the medals gained by defeating enemies and rescuing class mates.
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